← Return to The Adventures of Boxman
Devlog
- May 02, 2020 by Schick Studios1#turn-based combat, #game design, #mechanic design, #rpg, #role playing, #combatI view each game I develop as an opportunity to explore a unique mechanic. For The Adventures of Boxman , this mechanic was the bubble wand attack. I'll be discussing my design process for this attac... Continue reading